Insane rules the roost on this aspect - the cars are not only good looking, but they are well animated too. It's wonderful to watch them bouncing around the landscape, with the wheels acting as though they have a life of their own, bouncing all over the place. So thats another point to Insane. It's at this point that I realise how much space this takes, and that I realise that now would be a good time to stop, so I'll round off my review now.
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Die besten Spiele — handverlesen. Eine Auswahl grandioser Spiele, von aktuellen Hits bis zu zeitlosen Klassikern, die man auf keinen Fall verpassen sollte.
Bei uns im Mittelpunkt: Du. Dein Spiel, deine Entscheidung. Du solltest die Dinge die du kaufst auch wirklich besitzen. Dein Profil. Controls can take some time to get used to, and while you can adjust the steering in the options, sometimes rollovers happen a bit too frequently. Thankfully, there is a rollover feature for such situations and when you car gets inflicted with too much damage, a "repair" option allows you to fix your car on the spot, though it takes a three seconds for your car to be repaired.
Though the physics are quite realistic, the game has more of an arcade feel to it; it's very simple to play and you don't have to worry too much about powersliding techniques. You start off with three selectable cars and three tracks, but as you progress through championship mode, you can unlock new cars, tracks, and racing modes.
And with the simple play mechanics, this shouldn't take very long making 1nsane a fun romp when you start, but there's not much substance to make it last. Visually, the game is a mix of good and bad. Again, the physics are pretty cool to watch, especially when you take a Bug Buggy over a cliff and watch it tumble in a wreck. Car models are pretty well done and the huge environments seem to promise us with nice visuals as we tear up the roads.
There are some good dirt effects, but strangely enough, going through a stream of water displays a very lame ripple effect. And when you have huge environments, you're going to have a couple of problems - pop-up and draw-in being two of them. Pop-up happens a bit too frequently, and at the current state of video game technology, draw-in occurs too often as well.
While collision detection is pretty good in a gameplay sense, there are some "cosmetic collision" bugs that are kinda weird. I say cosmetic as they don't really affect gameplay As I mentioned above, a PC game without a multi-player feature is rare nowadays, and 1nsane boasts a pretty good one, allowing eight player to wreck havoc in a vast field filled with mountains, cliffs, and other virtual structures to bash into.
Unfortunately during my online playtesting, I couldn't find anyone to play with and hosting a game for an hour didn't grab anyone's attention either. And if you can't play a PC game online, it is left to the game's one-player features to bring entertainment.
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