Chomp game shark




















Rather than eating terrain, Big Chain Chomps are usually found bouncing down hills provided with gaps in which the princess and her umbrella may hide. Some of them are also seen periodically falling down pits. They are noticeably smaller in this game, but still much larger than normal Chain Chomps. One is also seen in the background of the Wavy Beach world select screen, bouncing on the water surface, resembling Incoming Chomps' background sprites.

Very dangerous! Super Mario World 2: Yoshi's Island. Yoshi's Island: Super Mario Advance 3 , with a tear and cracked teeth. From the Super Mario Wiki, the Mario encyclopedia. Super Princess Peach. Yoshi's Island DS. Yoshi's New Island. Pages 73 and Yoshi's Story Player's Guide. Page In other languages Deutsch Italiano. Super Mario World 2: Yoshi's Island Place any extra cards back in the box, out of play. Stack your cards face down in a pile in front of you.

Don't look! In unison, all players turn over the top card of their pile into the center of the playing area. The first player to slap the card with the lowest creature on the food chain and shout "Chomp! He collects all the cards his card can chomp and places them face down in a separate discard pile.

If your card couldn't be chomped, place it in your discard pile. Since the Big Fish is the lowest creature on this particular food chain, only the players who turned over the Seal and Shark cards can chomp this round. The player that slaps either of the Big Fish cards and shouts "Chomp! If the player with the Shark card chomps first, he would take all the cards because the Shark is at the top of the food chain.

If the Seal card player chomps first, she would take both Big Fish cards and her own card. She can't chomp the Shark card because it's higher than the Seal on the food chain, so the Shark card player puts his card in his discard pile.

When your pile runs out, shuffle your discard pile, place it face down in front of you and continue playing. The winner of the round takes both of your cards along with the other cards she can chomp. If there is no winner that round, your cards stay in the center.

The winner of the next round then takes your cards. If an Electric Eel card is turned over, a feeding frenzy occurs. Any player can chomp any card, except her own. The first to slap another player's card and shout "Feeding Frenzy!

When an octopus senses danger, it will squirt ink to darken the water surrounding it. Since no one can see, no one can chomp and all cards played are set aside.

Each player plays another card. The first to slap the lowest card and shout "Chomp! Any cards from the current round she can't chomp, are reclaimed by the players who turned them over. She also gets any cards from the previous round that she is allowed to chomp.

Any cards she can't chomp are reclaimed by the players who turned them over. If all your cards get chomped up by other players, you're washed up and out of the game. Keep playing until there are only 2 players who have cards.

The last 2 players can either count their cards and declare the one with the most cards the winner, OR they can switch to one of the 2-player games below and continue playing. The object of these three games is to collect all of the cards.



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